1.
How does the tool relate to the topic of the
week?
The topic of the week is online
gaming. The tool we used to experience
online gaming was Dungeon Blitz. It allowed the gamer to chat with other
players while playing alone or you could invite people to join your group to
play with you. It relates to the topic of the week as it involves interaction between
players.
2.
What function does the tool serve?
This tool serves its users by allowing them
to interact with each other to solve the games challenges together and fight
off the different monsters. While doing all this they can join forces and fight
together, and be able to chat with them about the game.
3.
What did you find most interesting about the
tool?
The thing I found most interesting about
Dungeon Blitz was that I am normally not into fighting games, but it made it
more interesting when they actually told you what to do unlike other games
these days like Halo or COD where it’s just walking around and shooting people.
Time went by really fast when I was playing which can be a bad thing, but it
means that I liked it.
4.
What did you find most challenging?
The most challenging thing for me was that
I kept getting lost. I would go to the “home” and then when I tried to leave I couldn’t
figure out how to get back so I would just close the game and restart it. Also
when Kelly and I were trying to find each other on the game to invite each
other to be a part of our group we could never see each other online so that
was kind of confusing as we would both be in the same spot and never see each
other.
5.
How does the tool improve or complicate
communication?
I think the tool would improve
communication within the game as gamers could talk to each other instantly and
let them know about different enemies ahead or just different secrets of the
game a new user would not know about. I wish it would notify you better though
when you had users talking directly to you as it would only be seen in the
bottom right corner in a small box. It also could complicate communication as
anyone could chat in there and sometimes I would not know what they were
talking about.
6.
What is your critique of your experience?
Overall I enjoyed playing the game, but I
think I liked playing it more alone than with a group as I invited someone to
be a part of mine and I feel like he doesn’t even do anything but follow me
around. Also I think players should be notified more clearly if someone is
instant messaging you because the box for chat is so small I wasn’t really
paying attention to it when I was battling.
I don't really like action or fighting games much either, but I thought this was a pretty fun game. I also found it a little annoying when the game wouldn't tell me if someone had instant messaged me or friended me and I think that kind of complicated communication through the game.
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